virtual, Augmented and Virtual Reality

Virtual reality headsets in union with physical spaces or multi-projected environments, that utilize computer technology to cause realistic Image, audio and other feeling that simulate a user’s physical presence in a virtual or imaginary environment. To describe a wide variety of applications, commonly associated with the immersive, highly visual, 3D environments virtual reality is used. Which leads to development of graphics hardware acceleration, head mounted displays, CAD software, database gloves and miniaturization have helped popularize the concept.

Augmented reality is a physical view of direct and indirect, real-world environment whose elements are enlarged by computer – generated sensory input such as audio, video, graphics or GPS data. Both video games and cell phones are operating the evolution of augmented reality.  The view of world is changed by Augmented reality or at least the way its users see the world.

  • Virtual Reality Games & Gaming.
  • VR systems hardware and software.
  • Augmented reality software interfaces
  • Interactions between Augmented Humans and Smart Cities
  • Mixed Reality
  • Augmented Fashion, Art and Tourism
  • Location-based and Recognition-based Augmented Reality
  • Visual Aspects of Augmented Reality Games
  • Augmenting Reality Visualization for Medicine, Architecture, Design, Marketing, Advertising, Training and other areas
  • AR-based Navigation and Information Systems
  • Mobile Augmented Reality
  • Augmented Reality in Scientific Visualization
  • Visualization Techniques for Augmented Reality
  • Information Visualization Using Augmented Reality Technologies
  • Applications on VR, AR or MR
  • Human-computer Interaction (haptics, audio, and other visual and non-visual interfaces)
  • Multi-user and Distributed VR
  • Ergonomics
  • Haptics / Audio Interface
  • Virtual Reality Gear
  • Virtual Reality and the Military
  • Virtual Reality and Education
  • Virtual Reality and Healthcare
  • Semi-immersive VR
  • CAVE VR
  • VR Systems and Toolkits
  • Computer Graphics Techniques for VR
  • Advanced Display Technology
  • Immersive Projection Technology
  • Performance Testing & Evaluation
  • Avatars and Virtual Humans in VR
  • 3D Interaction for VR
  • Perception Study in VR Environment
  • VR in medical applications

Related Conference of virtual, Augmented and Virtual Reality

August 29-30, 2018

9th World Congress on Biosensors and Bioelectronics

Tokyo, Japan
September 17-18, 2018

European Conference on Computer Science & Engineering

Oslo, Norway
September 26-27, 2018 |

5th International Conference and Expo on Computer Graphics & Animation

Montreal | Quebec | Canada
September 26-27, 2018

7th International Conference on Biostatistics and Bioinformatics

Chicago, Illinois, USA
September 26-27, 2018

7th International Conference on Big Data Analytics & Data Mining

Chicago, Illinois, USA
October 05-06, 2018

World Congress on Concrete Structures & Concrete Technology

Los Angeles, California, USA
October 05-06, 2018

5th World Congress and Exhibition on Construction and Steel Structure

Los Angeles, California, USA
November 06-07, 2018

International Summit and Expo on Optical Fibre Communications

Auckland, New Zealand
November 14-15, 2018

International Meeting & Expo on Non Destructive Testing

Melbourne, Australia
November 19-20, 2018

Global Expo on Computer Graphics & Animation

| Tokyo, Japan
November 29-30, 2018

9th Euro Biosensors & Bioelectronics Congress

Dublin, Ireland
April 15-16, 2019

6th Global Meet on Wireless, Aerospace & Satellite Communications

| Amsterdam, Netherlands
June 20-21, 2019

Building Materials & Construction Technologies

| Stockholm, Sweden
June 24-26, 2019

3rd World Congress on Wind & Renewable Energy

Barcelona,Spain

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